Hi there, welcome to my new blog. Its mainly a place for me to talk about Mayaseed and more importantly for me, a place for people to talk back.
So without further ado, Mayseed is an exporter to get your scenes and shaders from Maya into appleeed, I've recently finished rewriting it as a node based plugin and thought that it was time to get organised and make a blog. Like appleseed, Mayaseed is open source and licensed under the MIT licence so feel free to download it and do whatever you like with it. At the moment it's really a hobby but its not far from being usable. As it's a hobby and I'm not a professional developer by any stretch of the imagination there will be bugs and limitations, some of which I know about and will fix and some of which I dont, which is where you come in, if you guys report bugs I can fix them, and then everyone is happy
I will be posting releases on this blog but you can also download the latest version from github here
Also, I have a personal website here for anyone who's interested