Suggestion: make linear_rgb default for texture import

Hey Franz,

I sometimes edit xml code when constructing scenes, but I have been making more use of appleseed studio, and I always keep changing the default srgb to linear_rgb when I import textures. I need linear_rgb for normal maps (and for alpha maps, although I am still having problems with these) and I find that linear_rgb seems to give better results in all cases.

Wally

Comments

Franz's picture

Re: Suggestion: make linear_rgb default for texture import

Hey Wally,

Linear RGB is definitely required for normal maps, bump maps and alpha maps. It might indeed be a more sensible default value than sRGB. I will consider changing it. Thanks for the suggestion.

Franz

Franz's picture

Re: Suggestion: make linear_rgb default for texture import

I created an issue to track this feature: https://github.com/jupiter-jazz/appleseed/issues/218

Franz