Mayaseed 0.1.7 Released

Jon just released Mayaseed 0.1.7 featuring a very extensive documentation and several bug fixes. As usual it's on Jon's blog.

We will be at HPG 2012

I (Franz) will be at HPG 2012 in Paris tonight (Tuesday 26th) for the social event, drop me a line in the comments if you'll attend as well and want to meet!

Feature Preview: Maya Integration

Haggi Krey is working on mayaToAppleseed, an open source integration of appleseed into Maya:

Devkit for Windows/Visual Studio 2010

We just released the first version of the appleseed development kit, based on appleseed 1.1.0 alpha-12, for Visual Studio 2010 on 32-bit and 64-bit Windows.

Devkits allow to embed appleseed into a C++ application, for example to build a tight integration of appleseed into an authoring/modeling application.

Project File Format Reference

We published the first draft of the  Project File Format Reference in the development wiki. This document describes in details the format of appleseed project files (files with the .appleseed extension).

We will enrich and update this document over time. Please help us improve it by reporting errors, omissions, typos, etc. You can simply comment this post, no login required.

Feature Preview: Normal Mapping

appleseed now supports normal mapping.

Here is a quick animation rendered with the upcoming appleseed 1.1.0 alpha-13 to illustrate the effect of normal mapping (together with image-based lighting and camera motion blur) on the Killeroo model:

appleseed Package for Arch Linux

User N30N has created an appleseed package for Arch Linux. This should considerably simplify deployment and compilation of appleseed on this platform.