We will be at Annecy 2012! [Updated]

Update (June 4th, 2012): we are in Annecy! Leave a comment here or send us a mail if you want to meet for a couple beers and chat about appleseed!

Like every year, we will be attending the International Animated Film Festival of Annecy, France from 4th to 9th of June, one of the largest and most renowned animation festivals in the world. Read more...

Blenderseed 1.1.6 Released

We just released Blenderseed 1.1.6 for Blender 2.62 and Blender 2.63. This is a minor release fixing compatibility with BMesh, the new mesh format introduced in Blender 2.63. Read more...

Blenderseed 1.1.5 Released

We just released Blenderseed 1.1.5 for Blender 2.62. This is a minor release fixing compatibility with the new matrix format introduced in Blender 2.62. Read more...

Mayaseed 0.1.5 Released

Jon just released Mayaseed 0.1.5, his awesome Maya-to-appleseed translator! The major feature of this release is the ability to bake Maya shading networks to textures for rendering with appleseed.

Check out the announcement on his blog.

appleseed 1.1.0 alpha-12 Released [Updated]

We just released appleseed 1.1.0 alpha-12. The two highlights of this major release are support for ray traced ("3D") deformation motion blur and full support for the 64-bit Windows platform.

Important: deformation motion blur is not exposed in appleseed.studio yet. We will post a tutorial explaining how to use it shortly, so stay tuned.

Update (April 23rd, 2012 - 10:38pm GMT+1): the 64-bit Windows archive was broken. We re-uploaded it and everything should be fine now.

Check the release notes for the full list of changes. Read more...

Feature Preview: Deformation Motion Blur

The deformation motion blur feature is coming along nicely (appleseed already supports arbitrary camera motion blur). It will be the main feature of alpha-12, the (long overdue) next release of appleseed which, if all goes well, should be available around the third week of April. (The other big feature is a nearly complete rewrite of the ray tracing core for improved performance.) Read more...

Server Outage [Updated]

We had a server outage today. We are currently investigating the cause of this outage. Sorry for the inconvenience. Read more...