We are participating to Google Summer of Code 2014!

We are proud to announce that we have been selected as a mentoring organization for Google Summer of Code 2014! If you are interested in being paid to write high performance rendering code, this is your chance.

Our project ideas are on our GitHub wiki:
https://github.com/appleseedhq/appleseed/wiki/List-of-Project-Ideas

To get in touch with us, join the appleseed-dev mailing list and introduce yourself:
https://groups.google.com/forum/#!forum/appleseed-dev

We are looking forward to welcoming great students into our organization.

appleseed 1.1.0 alpha-20 Released

We just released appleseed 1.1.0 alpha-20.

The major feature of this new release is a new lighting engine based on the Stochastic Progressive Photon Mapping (SPPM) algorithm. It works pretty well in itself and allows to efficiently render caustics-heavy scenes. It is also an important stepping stone toward the implementation of Vertex Connection and Merging (VCM), a modern, all-encompassing bidirectional light transport algorithm.

New features also include multipass rendering, a new spherical camera model to render latitude-longitude environment maps, fractional sample counts for direct and image-based lighting, etc. Read more...

Light And Dark (BBC Four Documentary)

Jonathan Topf did an amazing job on Light And Dark, a two-part documentary aired on prime time BBC Four. Some more details here.

Here is a compilation of all the CGI sequences (all rendered with appleseed) that appear in the documentary:

All work in this video © BBC 2013.

Web Ad rendered with appleseed

Jonathan Topf made this promotional video for Cambridge Science, makers of Android tablets:

It plays automatically when you go to Cambridge Science's web site:
http://cambridge-sciences.com/

The tablets were all rendered with appleseed.

appleseed 1.1.0 alpha-19 Released

We just released appleseed 1.1.0 alpha-19. The major feature of this release is live creation/edition of scenes with instant visual feedback. This release also introduces render regions to limit rendering to a specific rectangle, a new Max Ray Intensity parameter to eliminate an entire class of variance spikes (fireflies), a new BSDF model to blend between two BSDFs with a single weight and many smaller features and bug fixes. Read more...

Feature Preview: Live Scene Editing

Here is a quick tour of the live editing features that will ship in the next version of appleseed (1.1.0 alpha 19):

Fetch Preview!