appleseed is a modern, open source, physically-based rendering engine designed to produce photorealistic images, animations and visual effects. It provides individuals and small studios with an efficient, reliable suite of tools built on robust foundations and open technologies.

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Fetch is a short film produced by the development team and entirely rendered with appleseed

appleseed 1.2.0-beta Released

June 14, 2015

We are proud to announce the release of appleseed 1.2.0-beta, the second release of our beta program. Check out the release notes for the full list of changes.

This release further improves our implementation of the OSL shading language, with support for ray differentials, bump mapping and background closures, amongst others. It also fixes dozen of bugs and adds many smaller “confort” features, both in appleseed itself and in appleseed.studio, our standalone lookdev application.

Please head over to our Discourse forum for your feedback, questions and help requests.

And make sure to follow us on Twitter if you want to stay up-to-date with appleseed development!

In this video, we create a material from scratch and assign it to pieces of a 72 million triangles model, within appleseed.studio, appleseed's standalone lookdev application.